1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
class_name InputEventScreenPinch
extends InputEventAction
var position
var relative
var distance
var speed
func _init(dict):
if dict.has("position"):
position = dict["position"]
relative = dict["relative"]
distance = dict["distance"]
speed = dict["speed"]
else:
position = get_events_property_avg(dict, "position")
speed = get_events_property_avg_length(dict, "speed")
distance = 0
relative = 0
for e in dict.values():
distance += (e.position - position).length()
relative += (e.position + (e.relative / dict.size()) - position).length()
relative -= distance
func as_text():
return "InputEventScreenPinch : position=" + str(position) + ", relative=" + str(relative) +", distance ="+str(distance) +", speed=" + str(speed)
# Aux.
func get_events_property_avg(events, property):
var sum = Vector2()
for e in events.values():
sum += e.get(property)
return sum / events.size()
func get_events_property_avg_length(events, property):
var sum = 0
for e in events.values():
sum += e.get(property).length()
return sum / events.size()