root/dhewm.scm

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(define-module (hidamari-blue dhewm)
  #:use-module (guix packages)
  #:use-module (guix download)
  #:use-module (guix build-system gnu)
  #:use-module (guix build-system cmake)
  #:use-module ((guix licenses) #:renamer (symbol-prefix-proc 'license:))
  #:use-module (gnu packages pkg-config)
  #:use-module (gnu packages curl)
  #:use-module (gnu packages compression)
  #:use-module (gnu packages sdl)
  #:use-module (gnu packages image)
  #:use-module (gnu packages audio)
  #:use-module (gnu packages gl)
  #:use-module (gnu packages boost)
  #:use-module (gnu packages xiph)
  #:use-module (gnu packages game-development))

(define-public dhewm
  (package
   (name "dhewm")
   (version "1.4.1")
   (source (origin
            (method url-fetch)
            (uri (string-append "https://github.com/dhewm/dhewm3/archive/"
                                version ".tar.gz"))
            (sha256
             (base32
              "025fqcxjka39mx85lrcwj4p31ianq14hv7v1a60gjgw65la8cxaq"))))
   (arguments '(#:configure-flags (list "../dhewm3-1.4.1/neo")
                                  #:tests? #f))
   (build-system cmake-build-system)
   (inputs `(("sdl2" ,sdl2)
             ("openal" ,openal)
             ("mesa" ,mesa)
             ("libcurl" ,curl)
             ("libvorbis" ,libvorbis)
             ("libogg" ,libogg)
             ("libjpeg" ,libjpeg-8)
             ("zlib" ,zlib)))
   (synopsis "Source port of the doom 3 first person shooter")
   (description "dhewm is a source port of the doom3 code to sdl.
You need the original doom 3 files on version 1.3.1")
   (home-page "https://github.com/dhewm/dhewm3")
   (license license:gpl3+)))